Meta Ruins of Myvolia

Terrance Gully Fight 3

Oh no you didnt

Terrence watches the sneaky lil goblin dodge the arrows with ease and move in close to the mighty barbarian.

For sure this goblin doesn’t stand a chance being in arms length of Lornaal.

All of a sudden the goblin raises his mace and the barbarians attention follows.

Oh shit no

The goblin, with lightening fast movement, then ducks low and pulls a dagger from his back and jams it straight under Lornaals’ arm.

Surely an artery must have been struck with the amount of blood surging out of his wound.

This highly skilled goblin rogue drops his dagger and readies himself against the very wounded barbarian.

This fucker is not to be messed with

Terrence knows his comrade is in trouble. Terrence drops his bow in the bush and draws his rapier while he positions himself in a flanking position placing the orc between himself and Lornaal. With the orcs attention mainly on the screaming barbarian, Terrence thrusts his rapier towards the orc

Attack=d20+7{base}+1{inspire}+2{flanking bonus}=19{crit}+7+1+2=29
Damage=(1d6+3{str bonus})x2{crit}+1{inspire}+3d6{sneak attack bonus}={2+3}+{5+3}+1+4+5+6=29

Comments

To my knowledge I didn’t see a reason not to try to sneak out of the bush as I can reach the Orc either way. If I am wrong I will adjust my post accordingly.

Terrance Gully Fight 3
 

Ignore above comment. I changed my action.

Terrance Gully Fight 3
 

Flanking is good. Shooting your bow at point blank will cause the following: a -4 to hit (engaged target); and attack of opportunity (ranged attack in threatened square). I suggest dropping your bow on the way (free action) and drawing your rapier when you move (combined move action).

Terrance Gully Fight 3
 

I put a marker on the map where I wanted to be. I intend to be out of his threatened area. And yes next round if he doesnt drop I will be dropping the rapier.

Terrance Gully Fight 3
 

I put a marker on the map where I wanted to be. I intend to be out of his threatened area. And yes next round if he doesnt drop I will be dropping the rapier.

Terrance Gully Fight 3
 

In order to flank you need to be in his threatened area…you can’t flank with a ranged weapon.

Terrance Gully Fight 3
 

Ok changed my post now that I understand before. Kept my rolls and added the 1d6+3 to damage due to the crit.

Terrance Gully Fight 3
 

There you go! That will wreck some crap up!

Terrance Gully Fight 3
 

I had you only do 26 damage because you only count your Str dmg once with a crit.

Terrance Gully Fight 3
Wild_Gazebo Sven_Howie

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.